Modern Combat – Domination

modern combat 4Gameloft out of games for mobile devices and gets control of the development of games for consoles next-gen. It has brought us a FPS that emanates quality on all four sides, but all that glitters is not gold. Modern Combat: Domination has its pros and cons, as all game, and in this case the scale is positioned for good points.  You can also check the new Modern Combat 4: Zero Hour at itunes.

When you put the game first becomes long waiting to load. I don’t really know what you will be doing, but it takes a while to appear in the start menu. Upon entering a game, apart from the details that we will see later, is a sense of deja vú. At the beginning I didn’t know what this feeling was but after 5 minutes I realized. Modern Combat: Domination has a very similar to Counter Strike, that great game whereby we were leaving we pay on the cyber cafes. Modern Combat: Domination is based on modes of game Counter Strike in a way that is without difficulty. It is not a bad thing, instead, I appreciate it very much. There are times that go back to the origins is very constructive to start again taking into account the errors. There are times that the genres in video games must reinvent itself or return to the past to not fall into a monotonous repetition that finally bore.

The game modes are extensive

All good FPS has its indispensable multiplayer online. As Modern Combat: Domination goes beyond because the multiplayer mode is the only way to play. Mode do not have history, and really not be misses. It is a game developed exclusively for PSNetwork and be played on PS3 always with connection to Internet servers. The multiplayer game is varied and you can select the type of game that we want to join us. Noteworthy is the importance that has the work as a team in Modern Combat: Domination, many items are impossible to win if the team does not cooperate each other actively. They are 6 in total:

Pump and hunting: is the way that most reminds me of Counter Strike. They are basically two teams, terrorists against elite forces, having different goals of victory depending on the side where you are. If you are a terrorist must activate a missile and defend it set time so that the release is effective. If you are one of the elite forces must stop the terrorists launched the missile, either aborting the launch or killing them all.

This mode gives much play. I also play team, appointing in each of them a player goal. Each team will have to escort the player until the opposing team is eliminated. They are like two parallel missions: eliminate his while protecting my own.

Extraction: Similar to escort that refers a player as objective, but only in one of the teams. The aim team will have to take you to the designated place on the map until the others manage to eliminate him. They are protection missions.

Deathmach team: I think that you don’t have to say anything or make any clarification on how works. But if perhaps I will say that it is a matchup by teams are the sole aim of eliminating all opposites.

Deathmach: mode King of all FPS with on-line mode. All against all, simple. The last thing left standing is the winner. There is no teams or friends or anything like that. Player see, player that you have to shoot.

mode that gives title to the game. Players also become divided by teams and appoint a few target zones on the map. Each team must take over control of the areas and avoid the other team to remove it. Grace is that there are few players to be able to defend all areas at the same time so you reinforce some under your control, or with a single person taking care of the site few things you can do.

The catalogue of weapons is not as broad as we have used other games but is not short. We have gun, M16, AK47, grenades, shotguns and rifles sniper, among many others. Does not include rocket launchers or other weapons that really clash when it comes to kill a person. As we move forward in the game and we are going to increase our level you unlock.